This week we interviewed Jeff Webber who created the Farseer Physics Engine, which is a 2D Physics engine originally written for XNA, but was ported to support Silverlight with help from Bill Reiss of Blue Rose Games. You can check out some samples written on Silverlight 2. Jeff is using the physics engine to create some cool games, which you can check out at Farseer Games. You can follow Jeff at the Farseer Games Blog.
Larry's Pick: Zune Insider
Dave's Pick: XNA Team Blog
Dave's Bonus Pick: Games on your Zune!?! What? How? When? by Laura Foy from Channel 10
Page rendered at Saturday, 25 February 2017 09:09:32 UTC
The Blog via RSS
The opinions expressed herein are my own personal opinions and do not represent
my employer's view in any way.